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Didn’t Actually Exponentiate

Nicholas Lovell’s GamesBrief has an Interesting look at iPad / iPhone sales figure for Great Little War Game, which is actually a very good (but I would not say great) little strategy game. Co-founder...

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Genre-ifying Time Management Games

I recently got a promotional email from PlayFirst (see above) pushing their “top time management hits” and exhorting me to “check out these fan favorite time management games!” My question: Are there...

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Graduate Studies in Rock, Paper, Scissors

On Tuesday, I started teaching a graduate studies course in the History and Techniques of Games at the Academy of Art University in San Francisco. (To prepare, I ran through the Academy’s new faculty...

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Pervasive Gaming and Best Practices at StoryWorld

I was at the StoryWorld conference in San Francisco earlier this week. It’s great to see the beginnings of a cohesive community and body of thought emerge around transmedia and evolving narrative — it...

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His Father was the Pope: The Exquisite Corpse of GS623

In the graduate studies course on the history and techniques of games that I’ve been teaching, I have my students create a prose Exquisite Corpse as part of our unit on parlor games. (We are also...

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What’s the Best Definition of Pervasive Gaming?

I’ve just noticed that the Wikipedia page for “pervasive game” redirects to the page for “location-based game,” though I don’t believe the two are congruent. Location-based games leverage the player’s...

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Channel and Content: Facebook vs. the Virtual World

I had the pleasure a few days ago of writing a piece for Wired magazine’s Opinion site on How Facebook Killed the Virtual World (which you can feel free to go and read, if you haven’t already — I’ll...

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Fitting Mobile Games Onto a Board

This is cross-posted from the Quora blog I recently started as an experiment. Why am I cross-posting this here? Who knows… I love the idea of board games based on video games. But I’m not sure whether...

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Strategy Game Gets Book Deal

The most interesting part of this press release announcing that Ireland-based game company Digit raises US$2.5m is not the financing news, but the last sentence of the release: “Kings of the Realm...

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Help Bring the Cardboard Renaissance to South by Southwest

I had the good fortune to attend GenCon a couple of weeks ago (which I’ve written about for Shut Up & Sit Down), and it’s only made me more excited to try to bring some hot cardboard action to...

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Storytelling Together (Not Bowling Alone)

I’ve always been really interested in the kind of collaborative storytelling that emerges from tabletop games like Dungeons & Dragons and the like, and I keep enough people in my Twitter feed to...

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